This is a must play. And what did you did during all that time? You killed all those poor Xen aliens! Have you ever thought about their Point of View? This is a pretty awesome mod. How many times have you thought to yourself, "Gee, I'd really like to play as a Vortiguant!
Made by the same guy who made Azure Sheep. The Black Mesa Research Facility has been shut down. The nation never got to know anything about the experiments there. The less you know, the less you worry. The government founded a new organisation to handle "alien related topics". They hired the best scientists, technicians and military forces worldwide, its name is Poke You play the role of Damien Reeves, the technical assistant of Dr. Fuller, and you don't know all these details. All you're currently worrying about is where the hell you lost your car keys when suddenly something hits your head and you slowly fade into unconciousness.
When you wake up hours later, you quickly realize that some very strange things are going on The game puts you once again in the shoes of Damien Reeves, now driven by his lust for revenge for all the suffering he had to go through in the original Poke Experience exciting locations, a new weapon and surprising gameplay innovations Poke Vendetta is a direct sequel to Poke, so its strongly recommended that you play the first game.
Vendetta has some of the most beautiful maps I have ever seen in a mod. Its short, but very sweet. Follow the instructions and perform the tests with intelligence, creativity and diligence.
You will be rewarded at the end. Prototype 98 is a puzzle heavy, Portal inspired mod. This is not for newbies. You should be pretty familiar with all of the nuisances of HL gameplay before you start this, like tripmine hopping and prefected crouch jumping. The level design and lighting in this mod looks great, every testing chamber looks uniques and interesting. This mod does a great job mimicing the classic Black Mesa architecture from Half-Life while adding their own spin on it.
The maps are great to fight in and the mod will spawn new enemies when you least expect it. A lot of people didn't like the ending, but I quite liked it. Radiation Studios knows what really matters is the journey and this mod has it in spades. If you enjoyed this mod check out Residual Point as well.
This is made by a Korean mapper, but don't worry you don''t need to understand Korean to play this. There is basically no plot, but you won't care because the journey feels absolutely epic. It felt like playing a new official expansion. You'll make your way through a huge range of different areas in Black Mesa and you'll find a couple of new variations on old enemies. The mod creator will keep you on your toes throughout the entire campiagn. He enjoys catching the player off guard and he even spawns new enemies if you decide to backtrack to that healthkit you saved.
The best non-Total Conversion I have ever played. I cannot recommend this mod enough. If you enjoyed this mod, check out Residual Life as well. Exactly what type of research takes place on the Chanticleer, or if indeed it is even a research ship, is unknown to all but the highest echelon.
But you are about to find out first hand what secrets are aboard the Chanticleer, as you set in motion a chain of events the likes of which the post-Black Mesa world has never even imagined. My body hurts! Or is it my brain? The explosion! I remember it now. Maybe I'm in a coma? Or even worst, I may be already dead Everything is so confusing Zombies, monsters and ghosts from the past are filling my mind Oh God, so many memories mixed with my dreams!
I can't even distinguish them anymore. What if my entire life was just a nightmare? But it felt so real Wait, what's that sweet voice? Sounds like a nurse! THAT is part of reality, I am sure. Now if I could just concentrate on this voice and try to wake up They Hunger is a single player horror based mod of Valve's first-person shooter Half-Life. It was released by Neil Manke's Black Widow Games in three episodes, the first in , the second in , and the final installment in All three were at one point bundled with PC Gamer magazine.
Here, you will be subjected to numerous tests for dexterity and ingenuity. Please do not try to leave the elevator before it stops… The goal of your mission is to leave the trap and receive an award. Each section will consist of several chambers, in each chamber you will find the portal capable to transfer you into the next chamber. At the end of each section you will receive a subject, without which it is impossible to continue the test. Your safety is not guaranteed. No one will find you if you are injured or dying, except other testers.
Good luck! The Trap is: 1. The atmosphere of Valve's Portal game. Many incredible puzzles. The achievement system. A long time to the end. The Trap for your brain. What an awesome mod. This mod has a great sense of presentation, humor, and mystery that will keep you engaged throught out its entire lenght.
All of the maps are unique and varied that you won't forget. There is some combat, but the majority of the game will be you spending your time trying to figure out its many puzzles. It has a very interesting boss battle that I haven't seen in any other mod, which is welcomed. A absolute must play! You are Dr. Gordon Freeman, a brilliant researcher who has always had problems waking up on time Awesome mod.
This was packaged in everybody's copy of PC Gamer at one point. For many people this was the first mod they ever played. Its essentially classic Half-Life gameplay in a different scenerio. Zombies can mutate to change their characteristics into three types and every type will have at least six upgrades including using new weapons and abilities. Play as a headcrab in Black Mesa. Kill people. Eat people. Unfortunately, it's a very short yet enjoyable mod. I decided to add a Co-Op seciton to this list, so grab some friends and get in.
If you have no friends, disregard this section. The Uplink chapters were cut during Half-Life's development phase, and roughly fit in prior to or during the Lambda Core chapter, or the "Forget About Freeman! The maps are not bad at all and one wonders why VALVe cut them from the final game in the first place. Regardless, Uplink was distributed all over the net as a free demo and it was the first taste of Half-Life for many people. Intrigue, subterfuge, and mystery predominate.
An ancient machine tainted with human technology, guarded by a vicious pack of Nihilanthi aliens. There are few answers, but many questions. Will they ever be resolved? The self proclaimed prequel to Minerva , now for all of you to enjoy. This is a single map mod, but it is one of the most interesting maps I have ever played.
Valve was so impressed by Someplace Else and Minerva that they decided to hire the guy who made them. That's right, Someplace Else was made by someone who is now a Valve employee. Some mods that didn't make the list, but I should still mention. These mods are either notable or unplayable due to bugs. Personally I never thought much of the mod, but I have to admit that it has its following.
In SS you move from area to area sadistically slaughtering those egghead scientists with new and admittingly unique arsenal. There are a few puzzles here and there and some optional combat, but the meat of the mod is killing scientists in unique ways.
Its childish, but if its your cup of tea, go for it. There are a number of game breaking bugs that don't allow the player to proceed. I could dust off my WON version of Half- Life and finish it, but there are more mods out there that I could be playing instead. SHL is however a well liked mod. Its essentially the Half-Life story with a bit of anime flare added, which I feel clashes with the original Half-Life art style.
Regardless, the gameplay is pretty good and there are some really nice set pieces in there. It has a handful of new weapons that are very futuristic and "animey"?. There is also a mysterious anime chick in an HEV suit kicking ace in the facility. Check it out, if you can. A collection of unrelated mini-mods rolled into one.
It starts off with one of the slickest intros I have ever seen in a HL1 mod and then tosses you into a hub world that lets you chose which adventure you wish to play. Some of these are a hit and others are a miss. Reissues is unfortunately unplayable due to the number of bugs that plague it, Steam and WON version alike. I did actual finish it with the Steam version, but not without constant reloads and some noclipping.
You can easily sequence break a number of maps and the some of the triggers don't set off properly. Reissues is a dirty diamond. Unfortunately the dirt won't come off. If someone were to fix the bugs in this mod, it would easily belong among the proper list.
Below are a list of mods that are still under development. These are projects that I am personally excited about and I want to help promote their work.
I can't promise that they will actually be good, but they do look promising. So keep an eye on them. Mod is divided on missions based upon real scenarios, realistic AI behaviour for both enemies and allies, new graphical effects and tactical gameplay.
Survive the disaster as Maurice Andrews, a low level engineer stationed in Black Mesa during the events of the resonance cascade. Seemingly trapped, Andrews must fight his way to the surface to survive. This is just the beginning. The guide is still a work-in-progress. Played echoes, really good mod. Wizuu 20 Oct pm. Signal Lost would be a cool adition here. DJ Wolf 17 Oct am.
Tourette 8 Oct am. To be honest, The Challenger Deep 2 is bit bland. I recommend Reissues. Many others too, actually, but I'd rather not spam. There's also Half-Life Decay. It was a ps2 exclusive but it got ported to pc by modders. DiegoxCueviux 9 Aug am. Where is Black Ops? GlitchMan 29 Jul pm. Fantastic guide, I truly appreciate it! Someone can just re-upload it I'm sure. Would that be any good? I'll be holding onto it anyway. Share to your Steam activity feed. You need to sign in or create an account to do that.
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