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If you are playing the games via Steam then you will automatically have the latest version. If you are using a non-Steam game e. In Stronghold Crusader - Clicking on the Multiplayer button in the Main Menu will allow you to host or join a multiplayer game. Any multiplayer games hosted on the same network should be automatically found. On this screen when playing as the host, you can select the map and game settings you wish to play with.

The host can 'Eject' any player he doesn't want in the game by clicking the 'X' button next to the player's name they wish to eject. The host can make adjustments as to how the game will function for all players. The corresponding letters are below, which match with the screenshot above, giving a description of each section.

A Players screen. Here the host can create teams or eject players. B Ai selection. Click here to add in AI players if required C Setting up the teams. Click on the square and match the numbers to create a team. D Placing player on estates. The Host can move the players into position.

E Setting the difficulty level for the game. Moving the pin at the top will determine the player to AI gold ratio. F This will allow you set the Play options for the game. No Dogs - caged war dogs cannot be used in combat. Game Speed - changes the speed of the game Auto save game - The time interval at which the game will be saved G Select the map to play on.

You can sort maps by Number of Players , Balance or Name. The icon in BL represents an unbalanced map. H Chat - Players can chat here before starting the game. I Leave the Lobby. J Click here to indicate you are ready. K Load a saved Multiplayer Game. L Start the Game. On the chat panel you can select which players you wish to chat to and you can also send them pre-defined 'insults' by clicking on the buttons.

If any players are in teams, the colors of the teams are shown in the top-left corner of the name buttons. Some machines may suffer from connection problems during the game. There are two main problems that are likely to occur. Firstly, if a player's connection becomes very slow, or they lose their connection entirely, the other players will be presented with a panel with the option to eject the player with the problem.

If the player's connection hasn't recovered within 60 seconds they will automatically be ejected or the host can click eject at anytime to remove that player from the game. If the player's connection recovers, then the panel will automatically be removed from the screen and the game will continue normally. The other connection problem is when the game on each person's computer gets out of sync with the host.

This normally only happens on the Internet using modems, but it can occur with other types of connections. If the games lose sync, a panel will be displayed with a time bar showing how long it will take to re-sync the game. Gustav Mueller.

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Many times it is the result of deliberate, intentional, caring service from committed professionals with years of experience; professional counselors who have already helped hundreds in similar situations. This hope is the foundation of the Stronghold experience.

Hope Without Hype Healing is never easy. There is no quick fix. It is often times painful. It does not happen overnight. But real, life-changing healing can and does happen regardless of what often may seem like a mountain of overwhelming circumstances. Log in now.

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